take in mind i have never made a game before and have little to no experience in making sprite art
also the actual project didn't start until a month into it because they wanted us to make all this requirement and specification documentation crap before we started so basically only 2-3 months work on this (I felt the design methodology they wanted us to do didn't really fit well with video game design)
only a 2 person team was assigned to this and the other person i had to assign almost purely on project documentation and a little bit of research (they wanted A LOT of documentation)
i'm just glad i managed to get something done before the deadline
[link]
ps there is no sound because the waiting room the game is supposed to be installed in does not have speakers ... also as bad as this game is the previous games that where made for this place where much worse with twice as many people working on it
the only thing i don't get is why a project like this is assigned to computer engineering students, i am baffled to be honest (the other projects where either all filled up, had no people signed up for it, or had just as little relevance as this project)
i will admit that it was quite fun once i managed to build my system (bug fixing was not fun however)






This is Skee/Skeeve from VGCats forum by the way
(I sure do hope I got the date right <..<
--
Every artist is a cannibal, every poet is a thief. They steal their inspiration and sing about their grief.
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PLEASE VISIT US AT THE PERFEKTION DESIGN WEBSITE OR ON FACEBOOK
I wish I was taking some kind of art course too.
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Pharan's Sobriquet Sketchblog
I add you to
my friend list
I hope you
don't mind^^
you should add
me to yours too^^
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I love your gallery,
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The Bigger, The Better
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